OxCreative
2009
I’ve had the game for a couple of days now and it’s proving to be pretty addictive!
Online/Multiplayer
I finally got a chance yesterday to try out the online features and they are amazing – the gameplay is 10 times better with real people and whilst the ‘bots’ used in single player mode are very good, they aren’t the ‘real deal’. I tried the ‘mercenary team matches’ and the all vs all deathmatches and both were excellent. On the team matches, the ‘winning kill’ is shown at the end to all players so you can see who won the game and who shamefully lost it for their team!
Unfortunately there has been a major bug which stops you from joining your friends or inviting them into an online game. There are also a couple of teething issues the host selection and migration. Basically, an online multiplayer game picks the best ‘host’ or PS3 connected based on speed. However, should the speed dip in the game it will need to migrate the host info to another PS3 to prevent the game from being slow and laggy. There have been a few instances I have seen of failed migrations of hosts and games continuing with so much lag that the character jitters about like ‘tickle me elmo’!
Today, I attempted to play online either against random players or my friends, but due to the sheer volume of traffic, could not connect the the matchmaking servers! Now, if they anticipated sales would be as high as they have been (which they would know for the amount of copies they distributed), you would think they would have invested more into servers and load balancer’s to cope with the demand. Hopefully, this is something they are looking into as technically speaking it’s not really the ‘full experience’ if you can only play a portion of the game!
So far, 4 of my friends have bought the game all have had similar issues with lagging and online play, but all also say they can’t put down the controller!
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More updates to come…
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It’s a great game.
-Have FUN!
Comment by Prithe — 2009/11/15 @ 3:35 am